Case Study
Zach Smith, Vice President Digital Media, Gaming, Powerphyl Media Solutions
Consideration lift
Increased site visitor conversion rate
Industry
Entertainment
Brand
Capcom
Product
BLL, Cookieless, CTV, Quantcast Advertising Platform
Over a decade after the release of Dragon’s Dogma, Capcom was eager to promote the long-awaited sequel to the classic action role-playing game. To rise above a crowded RPG release season with several high-profile competitor games, Powerphyl’s strategy team knew it was paramount to the success of Dragon Dogma 2’s launch to increase awareness, capture market share of purchase consideration, and drive engagement with prospects lower in the funnel via site visits.
Prominent gaming agency, Powerphyl Media Solutions, partnered with Quantcast to curate 3 custom audiences (Dragon’s Dogma players, RPG & action hardcore gamers, and Fantasy Entertainment fans, leveraging:
They took an omnichannel approach, amplifying the game’s engaging video assets to drive awareness via CTV, then retargeting via OLV and Display media with a compelling CTA in cookie-based and cookieless environments. Powerphyl used Brand Lift Live by Quantcast™ (BLL) to understand how ad exposures drove consideration with different audiences, so they could optimize the campaign in real time.
The combined tactics of broad reach across channels (including cookieless environments) and precise targeting were incredibly successful, resulting in:
In addition, BLL helped their team understand where the game stood competitively in the market upon release.
Using BLL insights, Capcom optimized the campaign’s frequency cap and strategically targeted competitors’ titles. The Powerphyl team also leveraged Quantcast audience insights to connect with the right consumers at the right time. They learned, for instance, that males (+73%) were the only ones influenced during the pre-launch, whereas females (+250%) were 2x more likely to consider a purchase in the accolades period.
The Partnership